It's been two years since Sony launched the PlayStation 3, and although the box itself looks the same today, a lot has changed. The price has dropped; developers have released dozens of cool new titles; and Blu-ray has triumphed as the high-definition video format of choice. Perhaps most important, Sony's continual upgrades help the PS3 constantly evolve—bringing new functionality, including enhanced online game play, offering support for the latest Blu-ray features, and adding access to downloadable videos. At $399.99 (direct), the PS3 is still pricier than Microsoft's Xbox 360, the Xbox 360 Arcade, and the Nintendo Wii, but it has matured into a multifunctional console that fits perfectly at the center of any home entertainment setup. For serious gamers and Blu-ray buffs alike, the PS3 is simply the best game in town.
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Much of what we said in the original PS3 review still holds. This review will focus on what has changed since 2006: the addition of the Dual Shock controller, the numerous improvements to the PlayStation Network, and improved Blu-ray playback.
The baseline PS3 costs $399.99 and comes with a 80GB hard drive, two USB ports, and integrated Ethernet, Wi-Fi, and Bluetooth. Sony also sells a 160GB version for $499.99, which includes the game Uncharted: Drake's Fortune and a free voucher to download another title, Pain. Keep in mind that these new models won't play your old PlayStation 2 games, but there are now plenty of PS3 games to choose from.
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On the outside, the PS3 hasn't changed much. The slick, shiny curved black frame remains a fingerprint magnet. Measuring 12.8 by 3.8 by 10.8 inches (HWD) and weighing 11 pounds, the PS3 is bigger and heftier than either the Xbox 360 or the Wii. It includes the aforementioned two USB ports and an Ethernet port, as well as an HDMI output and an optical digital audio output (SPDIF). In the box, you get a composite AV cable, but you'll have to spring for an HDMI cable. Get one. It's worth it.
Unfortunately, Sony chose to leave out the media card readers that were included in the first-generation PS3. The media card slot, which supported SD, CompactFlash, and Memory stick, is simply sealed over on new units. This is a serious disappointment for digital photo fans. I use these slots on my original PS3 often: I simply pop in an SD card for an easy way to watch slideshows on my HDTV. Losing these slots cuts costs, but it's a definite step backward. Now, to move images and other files on and off the PS3, you have to attach a thumb drive or a PC via cable to one of the USB slots on the front of the unit.
Friday, November 28, 2008
PC Magazine: "PlayStation 3 Simply the best Game in Town"
Posted by Pahom at 9:27 PM 0 comments
Monday, June 30, 2008
PlayStation Phone to Hit Shelves Next Year?
Fresh speculation concerning the development of a PlayStation-branded phone has reared its head, with Sony insiders reportedly indicating that a new handset modeled on the PSP could launch next year.
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Posted by Pahom at 9:45 AM 0 comments
Labels: PlayStation Phone
Playstation 3 Firmware 2.36 soon, v2.40 to include trophies
We’re also happy to officially report that the 2.40 system software update for PS3 will include “XMB” access in-game. The update will also include “trophies,” an exciting new feature that we’ll be providing more details on soon, as well as some other new enhancements.
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Posted by Pahom at 9:45 AM 0 comments
Labels: PlayStation 3
A 70-Year-Old's Take on Metal Gear Solid 4
At 70, my dad isn't probably the typical Metal Gear Solid gamer, probably not even the typical gamer. But after watching me play through chunks of Grand Theft Auto after its release he vowed to pick up the Playstation 3. Why the PS3? Because the original Xbox, now a magnet for dust in his house, got a chance and it was the Playstation's turn.
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Posted by Pahom at 9:44 AM 0 comments
Labels: Metal Gear Solid
Thursday, June 5, 2008
Gag order? Bah! EGM refuses to review Metal Gear Solid IV
So Konami doesn't want reviewers can't mention the 90 minute cutscenes, the grotesque install size, and other items if they want to review MGSIV? EGM said, "Screw that! We got journalistic integrity over here. Keep your damn MSGIV." Well done EGM.
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Posted by Pahom at 8:44 AM 0 comments
Monday, June 2, 2008
Kojima So Not Disappointed With MGSIV
When Hideo Kojima said the MGS4 graphics on PS3 weren't to his "satisfaction" or that he realized there were lots of "restrictions" the PS3 posed, he didn't mean it. He meant to compare it and his game to a flying car. Even if a flying car doesn't make it into space, it's still revolutionary. "I wanted to convey my thoughts like that," he says.
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Posted by Pahom at 10:31 AM 0 comments
Labels: MGSIV
The Top 10 Worst PlayStation Ads We've Seen
Over the past few years, Sony's controversial attempts at viral marketing for the PlayStation brand were not well-received by the general public. The company had been criticized on numerous occasions for various failed ad campaigns. Campaigns didn't just fail to hit their target markets, but more importantly had an adverse effect leaving many upset
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Posted by Pahom at 10:31 AM 0 comments
Labels: brand, PlayStation
Konami Asked ‘MGS4′ Reviewers Not To Mention Certain Things
I’ve been told by two gaming media sources who asked to remain anonymous that Konami representatives had been asking print reviewers to keep some technical details out of their reviews, namely the length of the game’s cut-scenes and the size of the game’s installation on the PlayStation 3. Such details wouldn’t have been plot spoilers. . .
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Posted by Pahom at 10:31 AM 0 comments
Labels: MGS4
Sunday, March 2, 2008
Gran Turismo used for driver's education? Hell yeah!
The Driver, Alex Roy, had a chance to sit down with the inimitable director of Gran Turismo, Kazunori Yamauchi. The topics of conversation range from new cars, weather modeling, vehicle dynamics, plans for damage ('bout time) and how GT5 could be a great tool for novice and veteran drivers alike.
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Posted by Pahom at 12:46 AM 0 comments
UT3 LEGO! Best User Created Mod EVER! PS3 ver.
Total Destructible Level!!! Lego's...enough said!
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